How to Get Void Traces in Warframe — Relic Refinement & Best Farm

Relic Refinement Tiers & Costs
| Tier | Void Traces Cost | Rare Drop Chance | Uncommon Drop Chance | |
|---|---|---|---|---|
| Intact | Intact | 0 (base) | 2% | 11% |
| Exceptional | Exceptional | 25 traces | 4% | 13% |
| Flawless | Flawless | 50 traces | 6% | 17% |
| Radiant | Radiant | 100 traces | 10% | 20% |
What Are Void Traces and Why Do They Matter?
Void Traces are a special resource earned exclusively through Void Fissure missions. They represent corrupted energy collected from the Void and are used in the Void Relic Refinement process — upgrading your Relics to higher tiers that provide better chances at rare Prime drops. Without Void Traces, you are limited to running Intact Relics with only a 2% chance at the gold-tier rare reward.
The economics of Void Traces are straightforward but important: a Radiant Relic (100 traces invested) gives a 5× improvement in rare drop probability over an Intact Relic. In a squad of 4 players all running Radiant Relics for the same item, you will see the rare drop appear in the reward selection roughly 34% of the time — far better than the near-zero odds of four Intact Relics.
Void Traces are also used to trade Relics you no longer need through the Void Relic Pack rewards. Managing your trace supply carefully — spending only on Relics containing items you actively want — maximizes the return on each farming session.
How to Farm Void Traces in Fissure Missions
Void Traces are collected by killing Corrupted enemies (marked with a glowing fissure symbol) that appear during any active Void Fissure mission. Each corrupted enemy drops 1–3 Reactant. After collecting 10 Reactant during the mission, your Relic cracks and at the end of the mission you earn Void Traces — typically 6–15 per run depending on excess Reactant collected beyond the initial 10.
Fissure missions rotate every few hours and are available across all mission types: Capture, Survival, Defense, Extermination, Excavation, and more. Capture Fissures are the fastest per run (under 2 minutes) but yield fewer total traces per hour due to the low Reactant density. Survival Fissures run longer but generate more total Void Traces because you have extended time to collect Reactant and crack multiple Relics.
For pure Void Trace farming, run Capture Fissures back-to-back. For combined Relic cracking efficiency (getting Prime rewards and building traces simultaneously), run Survival Fissures in squads of 4, each bringing Radiant Relics for the same target item.
Steel Path Fissures double the Void Trace gain compared to normal Fissures — at the cost of significantly harder enemies. For mid-game and beyond, Steel Path Capture is the highest trace-per-minute farm in the game, especially with a Resource Booster active. Always check the Steel Path Fissure rotation before starting a session; if a Capture is up, drop everything and farm it.
Void Trace Cap and Mastery Rank Bonuses
- Base Void Trace cap: 100 traces. This is the maximum for MR 0 players.
- Each Mastery Rank adds 50 additional capacity: MR 1 = 150, MR 5 = 350, MR 10 = 600.
- MR 30 maximum cap: 1,600 Void Traces — enough to Radiant-refine 16 Relics without farming.
- When at cap, any additional Void Traces earned are lost — spend them before running more Fissures.
- Best practice: refine a batch of Relics before each Fissure session to avoid hitting the cap mid-run.
- Traces do not decay, but new traces earned after hitting the cap are simply discarded with no warning.
- Resource Boosters do NOT affect Void Trace gain — they only multiply normal resource drops. The bonus comes from picking up extra Reactant past the initial 10 and from Steel Path Fissures.
- Smeeta Kavat's Charm proc also does not affect Void Traces. There is no companion buff in the game that increases trace yield.
Radiant Relic Strategy for Rare Primes
The most efficient way to farm a specific rare Prime item is coordinating in a squad where all 4 players bring Radiant versions of the same Relic. With 4 Radiant Relics in the squad, each player's drop pool has a 10% rare chance — and at the end of the mission, all four reward selections are visible to each player. This means you get 4 chances to see the rare reward, roughly a 34% mission-level chance of the rare appearing in your choices.
Recruit for Radiant Relic runs in the in-game Recruiting chat or through the Warframe subreddit's weekly trading thread. List the specific Relic and refinement tier. Well-organized Radiant Relic squads can target specific vaulted Prime parts and collect them within 5–15 runs rather than the 50+ it would take with Intact Relics.
For items that are not vaulted and are in active rotation, Flawless Relics (50 traces) offer a more economical balance. Save your full 100-trace Radiant investment for vaulted or high-demand items where every rare proc is worth significantly more Platinum.
Refinement Tier ROI — When to Pick Each Tier
| Tier | Cost | Math for 4-player squad | Recommended use case | |
|---|---|---|---|---|
| Intact | Intact | 0 traces | ~7.8% chance the rare appears among 4 picks | Throwaway runs while leveling, when farming for any rotation reward |
| Exceptional | Exceptional | 25 traces | ~15.0% chance among 4 picks | Common content where 25 traces is cheap and you want any improvement |
| Flawless | Flawless | 50 traces | ~21.7% chance among 4 picks | Active-vault Primes; best traces-per-rare-attempt efficiency |
| Radiant | Radiant | 100 traces | ~34.4% chance among 4 picks | Vaulted Primes, baro-trade-only items, very rare drops worth max investment |
Verdict: Flawless is the mathematical sweet spot for traces-per-rare-attempt. Radiant only beats Flawless on per-attempt rare odds — over many runs, Flawless gets more attempts per trace and frequently wins on total drops. Reserve Radiant for vaulted parts where each attempt has high platinum value.
Recommended Fissure Mission by Goal
| Goal | Mission Type | Why | Frame Choice | |
|---|---|---|---|---|
| Pure trace farm | Pure trace farm (already have plenty of Relics) | Steel Path Capture | Doubled trace yield, fast individual runs | Volt or Wukong for speed |
| Rare Prime hunt | Targeted rare Prime | Capture (Steel Path if comfortable) | Fast runs let you cycle Radiant Relics quickly | Any frame; build for fast clear |
| Stack Relics and traces | Open Relics while farming traces | Survival 20+ minutes | Multiple Relics crack per mission, traces stack | Saryn, Khora, Equinox |
| AFK or low-stress | AFK or low-stress | Defense 5 waves | Predictable wave timing, low input demand | Limbo, Frost, Khora |
| Squad cooperation | Group squad farming | Survival or Disruption | Time on-mission scales trace yield linearly | Saryn + Trinity + DPS + Nekros |
Best Capture Nodes for Trace Farming
| Node | Faction | Tier | Why It's Good | Average Trace per Run | |
|---|---|---|---|---|---|
| Cetus Capture (Ganymede, Jupiter) | Ganymede, Jupiter | Corpus | Lith | Open layout, short pathing, fast Reactant drops | 8–11 |
| Olympus, Mars (Capture) | Olympus, Mars | Grineer | Meso | Compact map, predictable patrol routes | 9–12 |
| Larzac, Europa (Capture) | Larzac, Europa | Corpus | Neo | Very fast extract after capture; tight map | 10–13 |
| Vodyanoi, Sedna (Capture) | Vodyanoi, Sedna | Grineer | Axi | Fast clear, dense enemy spawn for Reactant | 10–14 |
| Berehynia, Sedna (Capture) | Berehynia, Sedna | Grineer | Axi | Open map; Saryn farms can stack Reactant fast | 11–15 |
| Any Steel Path Capture | Steel Path Capture (any) | — | Era matches normal node | Doubled trace yield base + harder enemies = more Reactant in window | 16–24 |
Steel Path Fissures — Difficulty, Trace Math, and Setup
Steel Path Fissures are the single biggest trace multiplier in the game. Enemies have +250% HP and +250% damage (with armor scaling), but the trace yield from completing a Steel Path Fissure roughly doubles the equivalent normal Fissure — sometimes more if you push the run with affinity boosters and a Smeeta Kavat. For a player who can comfortably survive Steel Path solo, the optimization is obvious: only Steel Path Captures, only the fastest map, only Lens-equipped frames.
Steel Path also adds the Acolyte enemy spawn — periodic minibosses who drop high-tier mods (Galvanized series, Amalgam set) on death. These are valuable in their own right and stack onto the trace farm session. Plan an Acolyte awareness route: hear the spawn alarm, finish the current mission, then drop the Acolyte on the next mission's first room.
Setup matters more in Steel Path than in normal Fissures. Bring a frame that can survive the increased damage scaling — Inaros, Wukong, Revenant, or a Quick Thinking + Primed Flow tanky Equinox. Bring a weapon with Galvanized mods (which only proc in Steel Path-style content via Acolyte drops or vendor purchases). Survival missions on Steel Path are extended endurance runs; Captures avoid that scaling problem and remain the cleanest trace farm.
The trade-off is run consistency. A failed Steel Path mission wastes the equipped Relic. New Steel Path players should run two or three normal Fissures first to confirm the Relic stockpile, then switch to Steel Path once survival is reliable. Do not push Steel Path with a single critical Vaulted Relic at stake.
Void Storms — Railjack Fissures and Their Trade-offs
Void Storms are the Railjack-equivalent of Void Fissures. Running a Railjack mission with an equipped Relic and an active Void Storm cracks the Relic and earns Void Traces the same way. The yield is slightly higher than equivalent normal Fissures (~12–16 traces per run) but each mission takes 4–8 minutes due to the Railjack space phase and ground phase, making per-hour throughput lower than pure ground Captures.
The advantage of Void Storms is the Sevagoth and Epitaph blueprint drops in their reward pool — these specific items only drop from Void Storms. If you are simultaneously farming Sevagoth or the Epitaph weapon, Void Storms become the optimal trace farm because you progress two goals at once. Otherwise, ground-based Captures win on traces-per-hour.
Void Storms also have a Steel Path variant, which doubles the trace yield same as ground Fissures. A Steel Path Volatile Void Storm takes ~6 minutes and yields ~20–30 traces — competitive with two consecutive Steel Path Captures while also progressing Intrinsics for Railjack ranking.
How to Plan a Fissure Session for Maximum Traces
An efficient Fissure session begins outside the mission. Open the Void Relic Refinement station and spend all current traces down to at least 200 below your cap. Refining batches of low-cost Exceptional or Flawless Relics is the most efficient spend if you do not have a specific Radiant target — every Relic refined frees up cap room for the upcoming farm.
Pick the Fissure tier that matches the Relics you have stocked. Running an Axi Capture with no Axi Relics in your inventory means you cracked nothing for Prime rewards — a wasted run except for traces. The reverse is equally bad: running Lith Captures while sitting on a vault of Axi Relics burns time on low-tier loot that you cannot trade for as much platinum.
Enter the mission with a Lens-equipped frame and weapon to bank the affinity overflow. Use a Smeeta Kavat companion if available — its Charm proc does not directly boost Void Traces, but the affinity boost it provides feeds your Lens overflow indirectly. Run with allies if possible: each squadmate's kills generate shared affinity from which your Lens skims, even if you did not get the killing blow.
Plan to chain 4–6 Captures back-to-back per session. The fastest squads complete a Capture in under 90 seconds. With trace yields of 10–14 per run (or 16–24 on Steel Path), a focused 30-minute session can net 250–500 traces — enough to Radiant-refine 2–5 priority Relics.
Baro Ki'Teer and Duplicate Relic Economy
Baro Ki'Teer is the bi-weekly trader who arrives at one of the four Relays for a 48-hour window with a rotating inventory of rare cosmetics, mods, and gear. Players spend Ducats and Credits at his store. Ducats are earned exclusively by selling Prime parts after Relic cracks — which is where Void Traces and Fissure runs feed back into the long-term economy.
Every Prime part has a Ducat value: common drops are worth 15 Ducats each, uncommons 25, and rares 45–100. Selling a single 100-Ducat rare Prime part is worth the same as selling six common parts. Knowing which Prime parts are high-Ducat (Prime sets like Akbolto, Akbronco, Hikou Prime parts are notably valuable) lets you target Radiant-refining specifically for Ducat ROI rather than collector ROI.
Duplicate Relics are not waste — they are Ducat fodder. Crack the duplicates with the cheapest refinement tier (Intact for low-value items, Exceptional for moderate value), then sell the resulting Prime parts for Ducats. This is the lowest-effort sustainable Ducat farm in the game and the reason long-running accounts have 10,000+ Ducats sitting in the bank ready for Baro visits.
Plat economy intersect: rare Prime parts can also be traded to other players for platinum (the in-game premium currency). Sites like warframe.market show current prices. A vaulted Prime part can sell for 50–300 plat each. Always check market value before Ducat-converting a part — sometimes the plat value massively exceeds the Ducat value, and the part is better sold to another player.
Vaulted vs Active Primes — When to Use Radiant
Warframe rotates Prime gear in and out of an 'active' vs 'vaulted' state. Active Primes have their Relics dropping in standard mission rotations; vaulted Primes have their Relics removed from current drop tables and are only available from existing stockpiles, trades, or limited-time vault unlock events.
For active Primes, the trace investment math favors Flawless or Exceptional. The Relics are easy to re-farm if a run misses, so spending 100 traces per Radiant is overinvestment. Use Exceptional or Flawless and run many attempts cheaply. The total expected drops across 20 Flawless attempts (1,000 traces total) exceeds the drops from 10 Radiant attempts (1,000 traces total) because the per-attempt rare odds difference is much smaller than the attempt count difference.
For vaulted Primes, the calculation flips. Vaulted Relics are scarce and trading for them costs platinum. Every cracked Vaulted Relic is essentially irreplaceable, so maximizing the per-Relic rare odds is correct. Always use Radiant on Vaulted Relics, and always coordinate a 4-player Radiant squad if you can — the 34% mission-level rare chance for the most expensive vaulted Prime parts is the difference between 5 hours of farming and 30 hours.
Prime Resurgence is the recurring rotation event that brings vaulted Primes back temporarily, usually for a few weeks at a time with platinum-buyable Aya conversion. Watch the Warframe community announcements — investing your trace pool right before a Resurgence rotation means having a stockpile of refined Relics ready the moment the gear becomes accessible.
Trace Investment Strategy by Player Goal
| Goal | Recommended Refinement | Squad Composition | Why | |
|---|---|---|---|---|
| Collect every Prime in the game | Long-term collection | Flawless (50 traces) | Solo or duo | Best traces-per-attempt math; collection is slow but steady |
| Plat farming common Primes | Plat farm common Primes | Intact (free) | Solo, fast captures | Volume play; sell common Prime parts for plat directly |
| Targeted vaulted Prime | Targeted vaulted Prime hunt | Radiant (100 traces) | 4-player Radiant squad | Vaulted scarcity makes per-attempt odds king |
| Ducat farming for Baro | Ducat farming for Baro | Intact (free) on dupes | Solo speed runs | Sells for Ducats; refinement adds no Ducat value |
| Forma blueprints | Farm Forma blueprints | Intact (free) | Any squad | Forma BP is in the common drop pool — Intact is enough |
| MR fodder | MR rank fodder | Intact (free) | Any | Common-tier Prime parts are usable for MR points; do not refine |
Common Void-Trace Mistakes Players Make
- Hitting the cap mid-mission — traces above cap vanish silently. Spend down to at least 200 below cap before starting any Fissure session.
- Forgetting to collect all 10 Reactant — if your Relic does not crack, you earn neither Prime rewards nor Void Traces from that run. The reward screen will be empty for you.
- Radiant-refining junk Relics — 100 traces wasted on a Relic full of common Prime parts will never pay back the trace cost. Only Radiant the Relics for items you actually want.
- Solo-Radiant farming — a single Radiant Relic in a solo mission averages ~10% rare chance, far worse than a 4-player Radiant squad. Either group up or accept lower tiers when farming alone.
- Mixing Intact and Radiant in the same squad — the chance the rare appears among picks drops sharply when one player brings Intact. Coordinate refinement tier with the squad before starting.
- Ignoring Steel Path Fissures because of difficulty — even one Steel Path Capture per session doubles your traces from that run. If you can survive Steel Path on any frame, the trace boost is significant.
- Throwing away duplicate Relics — duplicate Relics can be sold to Baro Ki'Teer or simply held, but they also crack just as well as a fresh Relic. Hoard until you decide which Prime parts you want to chase.
- Forgetting the Sisterly Featherweight bug fix — players sometimes complete Fissures without seeing trace gain due to client desync; if you finish a mission and traces did not tick up, restart the client before the next run.
Frequently asked questions
What is the fastest Fissure mission type for Void Traces?
Capture Fissures are the fastest individual runs but yield fewer traces per hour because the mission ends quickly and there are fewer Corrupted enemies to kill for Reactant. Survival Fissures run longer and allow multiple Relic cracks per mission (one per 5 minutes), generating more total traces per hour for dedicated farmers. Steel Path Capture doubles the yield further and is the highest-rate farm for experienced players.
Can I increase my Void Trace cap?
The cap increases automatically with your Mastery Rank — each MR level adds 50 trace capacity. There are no other methods to increase the cap beyond ranking up. The maximum cap is 1,600 traces at MR 30.
Should I always use Radiant Relics?
Not always. Radiant Relics cost 100 traces each, which is significant. Use Radiant only when targeting specific vaulted or high-value rare drops. For common or cheap items, Intact or Flawless Relics are more trace-efficient. The extra cost is justified only when the rare item is worth more Platinum than the traces spent to acquire it.
Can Void Traces be traded to other players?
No. Void Traces are account-bound and cannot be traded. They can only be earned through Fissure missions and spent at the Void Relic Refinement station.
What happens if I do not collect 10 Reactant in a Fissure mission?
If you fail to collect all 10 Reactant before the mission ends, your Relic does not crack and you earn no Prime rewards or Void Traces for that run. Always prioritize Reactant collection, especially in mobile missions like Capture where the Corrupted enemies can be sparse.
Do Resource Boosters multiply Void Trace gain?
No. Standard Resource Boosters do not affect Void Trace yield. The only ways to increase traces per mission are picking up extra Reactant beyond the initial 10 (each additional Reactant adds to the post-mission trace roll) and running Steel Path Fissures, which roughly double the yield.
What is the best way to spend Void Traces on a tight cap?
Refine your highest-priority Relics to Flawless (50 traces each) before each Fissure session. Flawless gives the best traces-per-rare-attempt math and lets you spend 100 traces on two Relics instead of locking it all into a single Radiant. Save Radiant for vaulted items and group squad sessions where 4 Radiants stack.
Are there any quests that give Void Traces?
No. Void Traces come exclusively from Fissure missions. There are no quest rewards, daily logins, or Nightwave drops that grant traces. The only way to build a stockpile is to run Fissures consistently — usually as part of regular Prime farming.
What happens to my Relic if I extract early in Survival?
Your Relic cracks only when you complete the mission AND collected all 10 Reactant. In Survival, extraction at any 5-minute interval (5/10/15/20+) counts as completion. As long as you have 10 Reactant when you press the extract button, the Relic cracks and you choose your reward. Leaving before collecting Reactant or before extraction wastes the Relic.
Can I run a Fissure with no Relic equipped?
Yes, but you get no Prime reward at the end. You still earn the standard mission rewards and any kills still grant affinity. This is occasionally useful for stealth XP runs where the Relic mechanic gets in the way, but it generates no trace progress and no Prime drops. For trace farming, always equip a Relic — preferably one you want to crack.
Do Convergence Orbs spawn more in certain mission types?
Yes. Endless mission types (Survival, Defense, Excavation, Disruption, Interception) spawn Convergence Orbs more frequently than short missions like Capture and Exterminate, because the spawn timer continues throughout the mission. For pure trace-per-hour, endless missions running 20+ minutes with consistent Convergence pickups generally beat Capture spam, despite Capture's per-run trace yield being competitive.
Should I sell my extra Void Traces somehow?
Void Traces are account-bound and cannot be sold or traded. The only way to convert traces to value is to refine Relics with them, then crack the Relics for Prime parts that you can sell to other players (for platinum) or to the in-game shop (for Ducats). Refine selectively — only the Relics whose drops you actually want to monetize.
Can I see other players' refinement tiers before mission start?
Yes. The pre-mission lobby shows each squadmate's equipped Relic and its refinement tier. Always check this before pressing ready — if you joined a Radiant-only run and a squadmate is bringing Intact, request they swap or leave the squad. Refinement mismatch can be a deal-breaker in serious Radiant runs because it reduces the squad's combined rare odds.
How long does the trace cap take to fill from empty?
At MR 30 with a maxed cap of 1,600, filling from empty takes roughly 100–150 Capture Fissures or 30–50 Steel Path Captures. With Affinity Boosters and a focused session, fully capping in 2–3 hours is achievable. Practically, most players keep their pool oscillating between 200 and 1,000 traces — fully capping is rarely the goal, since spending traces faster than they cap means infinite Radiants on demand.
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Continue this guide path
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