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How to Get Clawline in Silksong — Traversal Tool Walkthrough

By Z. LiPublished Updated Last verified
Clawline Silksong — Hornet using the Clawline grappling tool to swing across a Far Fields cliff gap

What Clawline is and why it's the mid-game gate

Clawline is Silksong's grappling hook — Hornet fires a silk line that hooks onto any marked anchor point within 8 units (12 with the Plus upgrade) and pulls her toward it. The tool is the single biggest mid-game traversal unlock; it opens 3 region gates (Greymoor, Deep Docks, north Bellhart) and 5 shortcut paths back through previously explored regions.

Mechanically, Clawline is simple to use but rewards anchor-point awareness. Anchor points are small silver hooks embedded in walls, ceilings, and floating platforms. They're marked visually with a glint animation and audibly with a quiet chime when you walk within 4 units. Firing the line outside anchor range fizzles harmlessly — no silk cost, no cooldown. The line itself does not damage enemies (with one exception: a Wanderer Crest passive adds 8 damage per Clawline pull, but only with Wanderer equipped).

Acquiring Clawline is gated by the Clawhound boss fight at the Far Fields hunter's camp. Mid-tier difficulty: roughly 220 HP, two attack patterns (lunge bite, vertical claw rake), both parry-eligible. Hunter Crest with Threaded Sword handles the fight in ~2 minutes at the recommended HP threshold (7 masks, ~12 Silk Spool segments).

Clawline acquisition at a glance

FieldValue
LocationLocationFar Fields — abandoned hunter's camp, east of Bonebottom
CombatCombatClawhound boss — ~220 HP, two parry-eligible attacks
PrerequisitePrerequisiteBell Beast defeated + Bonebottom access (chapter 2)
Recommended HPRecommended HP7+ masks (8 Mask Shards collected)
InputInputHold up + special button (Y controller, R keyboard)
Base rangeBase range8 units to anchor point
Plus rangePlus range12 units (50% increase) — 800 rosaries + 5 Anchor Crystals at Mister Mosaic

How to get Clawline (step-by-step walkthrough)

  1. Defeat Bell Beast and unlock Bonebottom access (chapter 2 gate).
  2. From Bonebottom bench, head east through the tax collector cluster (Far Fields entry).
  3. At the broken bridge, drop to the lower platform — careful of the spike pit below.
  4. Follow the cliffside path east. Use downstrike-pogos on the two sentry beetles to cross the cliff gap.
  5. Reach the abandoned hunter's camp entrance. Drop into the inner chamber.
  6. Engage the Clawhound boss. ~220 HP, parry the lunge bite and the claw rake for ~50 damage per riposte.
  7. Approach the central altar. Cutscene plays — Hornet picks up the Clawline.
  8. Press 'inventory' to confirm Clawline is in the Tools tab. Bench-rest at the hunter's camp anchor.
  9. Practice the input on the camp anchor points (3 visible) before leaving.

Anchor-point math — when the line fires and when it fizzles

Clawline anchors must be within 8 units of Hornet (12 with Plus upgrade). Range is measured straight-line, not pathing — so you can fire diagonally up, down, or across. The line itself travels at 30 units/second, meaning the longest 12-unit shot takes 0.4 seconds to complete. During flight, Hornet is invulnerable to projectiles (small i-frame window).

Anchor visibility: most anchors glint visually and chime audibly within 4 units. A few hidden anchors don't glint — these are usually behind breakable walls (Harpoon-destroyable) or above ceiling clusters. Use the Wanderer Crest 'Hunter's Eye' passive to highlight all anchors in a 12-unit radius — a major QoL upgrade for exploration.

Firing the line with no anchor in range fizzles harmlessly — no silk cost, no cooldown, no animation lock. This means you can mash the input to verify anchor presence. The fizzle audio is distinct from the successful chime, so you can tell by sound whether a fire connected.

Three immediate shortcuts Clawline unlocks

Within 10 minutes of acquiring Clawline, three new shortcuts become accessible — each cutting major travel time from key locations to Bonebottom bench. (1) Greymoor anchor descent: a cliff drop with two anchors lets you descend from Greymoor north to the abandoned shrine in 30 seconds (vs the 2-minute spiral path). (2) Deep Docks cinderbug nest: an upper-platform anchor sequence cuts the rosary farming loop from 5 minutes to 4 minutes per cycle. (3) Bellhart rooftop resonance site: 3 anchors lead to the rooftop where the 'Cartographer' Wish resonance site sits — otherwise unreachable.

Beyond these three, Clawline opens 5 additional shortcuts you'll discover naturally as you re-explore old regions: the Far Fields tax collector loop (1 anchor cuts the loop from 4 to 3.5 minutes); the Moss Grotto Mossberry farm (2 anchors above the Mossberry cluster); the Bonebottom well descent (1 anchor avoids the spike pit); the Whiteward chapel rooftop (2 anchors lead to a hidden resonance site, post-Whiteward quest); and the Sinner's Road arena upper platform (1 anchor lets you skip the boss-room intro cutscene on re-fights).

Clawline Plus (the 12-unit range upgrade) opens 4 more anchor sequences that were just out of range before — most notably the Citadel approach corridor (3 anchors at 11-unit gaps each, requiring Plus range).

Immediate post-Clawline shortcut checklist

  1. Greymoor anchor descent — cliff drop with 2 anchors, descend from Greymoor north to abandoned shrine in 30 seconds.
  2. Deep Docks cinderbug nest — upper-platform anchor sequence cuts rosary farming loop to ~4:00 per cycle.
  3. Bellhart rooftop resonance site — 3 anchors lead to rooftop. Required for the Cartographer Wish.
  4. Far Fields tax collector loop optimization — 1 anchor on the broken bridge cuts loop by 30 seconds.
  5. Moss Grotto Mossberry farm — 2 anchors above the Mossberry cluster let you farm without descending.
  6. Bonebottom well descent — 1 anchor avoids the spike pit, drops you onto the well-bottom altar safely.
  7. Whiteward chapel rooftop — 2 anchors lead to a hidden resonance site (post-Whiteward main quest only).
  8. Sinner's Road arena upper platform — 1 anchor skips the boss-room intro cutscene on re-fights.
SlotRecommended pickWhy / notes
CrestWanderer CrestHunter's Eye passive highlights all anchors in 12-unit radius — exploration cheat code
Red ToolThreaded SwordSilk-dash chains cleanly with Clawline pulls — extra mid-air mobility
Blue ToolPebble DropCheap chip damage on enemies you pass during Clawline traversal
Yellow ToolDrifter's CloakIframes if a Clawline pull lands you on a hazard
CharmPlasmium Phial+10% jump height — chains better with Clawline pulls
Charm (alt)Sticky BootsReduces slide on landing — useful when chaining Clawline → downstrike → land

Clawline base vs Clawline Plus

StatClawline (base)Clawline PlusPractical difference
RangeRange8 units12 units50% range increase — opens 4 additional sequences
Travel speedTravel speed30 units/sec40 units/secFaster pull, more i-frames during transit
Anchor visibilityAnchor visibility4-unit chime range8-unit chime rangeHidden anchors easier to spot
CostCostFree (quest reward)800 rosaries + 5 Anchor CrystalsMister Mosaic purchase, post-Greymoor
Required forRequired forMost explorationCitadel approach + 2 true-ending sitesPlus is mandatory for true ending

Verdict: Clawline Plus is mandatory for the true ending — the Citadel approach corridor has 3 anchor gaps at 11 units each, just out of base range. Save up the 800 rosaries and the 5 Anchor Crystals (drop from Cogwork Core enemies) before pushing into late game.

Common Clawline mistakes

  • Trying to fire Clawline outside anchor range. The fizzle is harmless but wastes 0.3 seconds — listen for the chime first.
  • Equipping Hunter or Reaper Crest for unknown regions. Wanderer's Hunter's Eye passive is essential for finding hidden anchors.
  • Skipping Clawline Plus upgrade. The 800-rosary cost is trivial mid-game, and the 50% range increase opens 4 extra sequences plus the true-ending corridor.
  • Forgetting to bench-rest after acquiring Clawline. New traversal tools sometimes don't register until the first bench rest.
  • Trying to use Clawline as a weapon. It deals zero damage on its own; only Wanderer Crest adds 8 damage per pull.
  • Cancel-firing during mid-Clawline pull. Mid-pull inputs are ignored — wait for the pull animation to complete before queuing another action.
  • Mistaking Harpoon-breakable walls for Clawline anchor points. Both glint, but anchor points have a silver hook icon while Harpoon walls have a cracked stone texture.

Frequently asked questions

Where do I get Clawline in Silksong?

Far Fields abandoned hunter's camp, east of Bonebottom. Travel from Bonebottom bench east through the tax collector cluster, drop at the broken bridge, follow the cliffside path. Defeat the Clawhound boss (~220 HP, mid-tier) and the Clawline drops on the central altar.

How does the Clawline input work?

Hold up on the directional input and press the special button (Y on controller, R on keyboard). Hornet fires a silk line to the nearest anchor point within 8 units (12 with Plus upgrade). Firing outside range fizzles harmlessly with no silk cost or cooldown.

What's the difference between Clawline and Clawline Plus?

Base Clawline has 8-unit range and 30 units/sec travel speed. Plus has 12-unit range (50% increase) and 40 units/sec travel speed. Plus is acquired from Mister Mosaic for 800 rosaries + 5 Anchor Crystals (drop from Cogwork Core enemies). Plus is mandatory for the true ending Citadel approach.

Does Clawline cost silk to use?

No — Clawline has no silk cost and no cooldown. You can spam-fire the input freely. The only resource it uses is your time mid-pull (during which mid-air inputs are ignored).

Which Crest is best for Clawline traversal?

Wanderer Crest — the Hunter's Eye passive highlights all anchor points in a 12-unit radius, visible through walls and ceilings. This is the single most useful exploration upgrade for Clawline and makes finding hidden anchors trivial.

Can Clawline anchor to enemies?

No — Clawline only anchors to designated silver-hook anchor points embedded in level geometry. Enemies, floating debris, and breakable walls do not accept the line. The Wanderer Crest 'Hunter's Eye' passive makes it easier to distinguish anchors from decorative pickups.

Is the Clawhound boss hard?

Mid-tier — parry-friendly with two attack patterns (lunge bite, claw rake) and roughly 220 HP. Hunter Crest with Threaded Sword handles the fight in ~2 minutes. Recommended HP threshold is 7 masks (8 Mask Shards collected). Most players first-clear within 2-3 attempts.

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