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Crimson Desert Mount Training Guide — Capture, Tame & Upgrade Horses

By Z. LiPublished Updated Last verified
Crimson Desert Macduff riding a horse

Mount Tier Reference

TierTypeWhere to FindStats
T1Common HorseAny grasslandBasic speed, low combat
T2Plains HorseMid-game grasslandsFaster + better stamina
T3War HorseBattle areasCombat-trained; usable in fights
T4Northern SteedFrostkeep regionCold-resistant; sturdy
T5Desert StallionPyrespire desertHeat-resistant; fast
T6Plum StallionQuest reward (mid-story)Macduff's signature mount; best balanced
T7StormhoofRare spawn (storm fields)Lightning-themed; bonus storm resistance
T8Pyre MareEndgame area, rare spawnBest stats; fire-themed combat ability
ExoticSpecial MountsSpecific quest unlocksUnique abilities (camel, exotic beasts)

Mount Capture Mechanics

Wild horses spawn in specific biomes (grasslands, plains, desert edges). To capture: approach quietly (running spooks them; crouch and walk slowly), throw a lasso from <15 meters, then complete the taming mini-game. The mini-game involves rhythm-based button prompts during the horse's resistance phase — succeed enough cycles to reduce its resistance to zero.

Taming success rate depends on: your Taming skill level (separate skill tree), the quality of your lasso (crafted from rope materials), and the horse's tier. Higher-tier horses resist longer and require multiple cycles to break. Early-game taming attempts on T4+ horses often fail; build Taming skill via T1-T2 captures first.

After successful taming, the horse becomes your owned mount and gains a name. You can name it yourself or accept the default. The horse remains at your stable until you call it via the whistle (separate skill unlock).

Mount Training Workflow

SlotRecommended pickWhy / notes
1. CaptureLasso wild horse and complete taming mini-gameBuild Taming skill before targeting high-tier mounts
2. StableAssign mount to your Stable at town or campMounts can't level up while in the wild
3. FeedStock high-quality grain (Wheat, Barley) in the Stable's food troughQuality food = faster training
4. ExerciseRide your mount regularly; in-game time on horseback contributes to levelingActive riding > stable rest for level gains
5. Hire Stable BoyAssign NPC follower as Stable Boy for passive trainingStable Boys train mounts while you're elsewhere
6. SpecializeChoose Combat or Speed training direction at Lv 20Combat mount fights with you; Speed mount maxes traversal
7. Tier UpAt Lv 50+, breed or quest-unlock T6+ mountsT6 mounts require story progression unlocks

Speed vs Combat — The Specialization Choice

At mount level 20, you choose between Speed or Combat specialization. Speed mounts gain +50% top speed and stamina but cannot fight; they're pure traversal tools. Combat mounts can attack enemies, learn combat skills (charge, kick, trample), and survive in fights but max at base speed.

Recommendation: own at least one of each. Most players keep a Speed mount as the primary traversal horse and a Combat mount for fights where mounted combat is preferred. Switching mounts at the stable is free (just call the appropriate one via whistle).

Specialized mounts cannot be re-specced after the choice is made. Plan carefully — your Combat mount investment is locked in. If you want both, breed or capture two horses and specialize one each.

Stable Boy Hire vs Self-Training

AspectSelf-TrainingStable Boy Hire
XP gain rateFaster (active riding)Slower (passive)
CostTime investmentDaily wages + food costs
Quality of trainingHigher (specific skills learn)General XP only
Best forPrimary mountSecondary/tertiary mounts
Time requiredActive gameplay hoursPassive overnight
ConvenienceLowerHigher (set and forget)

Verdict: Self-train your primary mount for the best results. Hire Stable Boys for secondary mounts (T2-T3 horses you keep as backup). Pair the two approaches for an efficient mount roster.

Mount Tips and Tricks

  • Use the whistle to call your mount during exploration — saves walking time
  • Mounts have stamina too; over-galloping exhausts them and they walk slowly afterward
  • Carry mount food (apples, sugar cubes) for emergency stamina restoration
  • Mounted combat is slower than dismounted — dismount for hard fights
  • Heat/Cold-resistant mounts let you traverse hostile biomes without armor swaps
  • Combat mounts can take damage from enemies — heal them at the stable
  • Stable Boys auto-feed mounts; you don't need to manually feed if employed
  • Some quest mounts (story-locked) cannot be specialized — they have fixed stats

Endgame T7-T8 Mounts

T7 Stormhoof is a rare wild spawn in storm-prone fields (Pyrespire's high country). Capture requires extreme taming skill (Lv 40+ in Taming) and weather conditions (must be raining/storming when you attempt). Successful Stormhoof captures grant a lightning-themed mount with bonus storm resistance for Macduff while mounted.

T8 Pyre Mare is the endgame mount, found in the late-game regions. Catching one requires Macduff Lv 50+, max Taming skill, and a Legendary Lasso (crafted from rare materials). Pyre Mare is the fastest mount in the game with fire-themed combat abilities.

Both T7 and T8 mounts require breeding (or capture) attention to detail. Most players acquire one of each as endgame goals. The Pyre Mare quest line is particularly rewarding for completionists.

Frequently asked questions

How long does mount training take?

A T2 horse to Lv 50 takes roughly 10–15 hours of active riding or 30–40 hours of passive Stable Boy training. T6+ mounts take significantly longer. Plan accordingly; mount progression is a parallel grind to character leveling.

Can I own multiple mounts?

Yes — there's no hard limit on mount ownership. Most players have 3–5 mounts (Speed primary, Combat backup, exotic). Stable size limits storage; upgrade your stable to keep more mounts.

What's the best mount in Crimson Desert?

T8 Pyre Mare for speed + combat versatility. T6 Plum Stallion is the best mid-game option. T7 Stormhoof for storm-resistance niche. The 'best' depends on your needs — speed players prefer Pyre Mare; combat players prefer T6+ Combat-specialized horses.

Can mounts die?

Yes if they take too much damage in combat. Dead mounts respawn after a cooldown (usually 24 in-game hours) at the stable, but lose temporary buffs. Always retreat your mount from severe combat to avoid death.

Is mounted combat viable for boss fights?

Sometimes. Mounted combat is faster against fast-moving bosses (e.g., wolves, riders). Against stationary or AoE-heavy bosses (Staglord, Queen Stoneback), dismounted combat is better. Choose per encounter.

Do all mounts have the same controls?

Yes — control schemes are consistent across mounts. The difference is in stats and abilities. Combat mounts have additional skill bars for combat moves; Speed mounts have a Sprint stat instead.

Sources & verification

Coloured pills follow our four-tier source policy.

  • Pearl Abyss — Crimson Desert Official
  • Community Crimson Desert mount guides (2025–2026)
  • Crimson Desert editorial cross-check — guide step verified in-gamePatch-sensitive: numeric values reflect data available at the lastVerifiedAt date. Verify against the current patch notes before relying on exact percentages.

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