ARC Raiders Best Skills Priority Guide — What to Level First

ARC Raiders Skill Trees — Priority Order
| Tree | Top Skill to Get First | Why It's Priority |
|---|---|---|
| Survival / Looting | Discovery Tier 2 (more rare loot) | Best ROI — adds 30%+ loot value per raid |
| Mobility | Carry Weight Tier 1 (+20kg loot capacity) | Direct loot-per-raid multiplier |
| Stealth | Detection Reduction Tier 1 (ARC ignores you longer) | Better extraction success rate |
| Crafting | Resource Yield Tier 1 (recycle bonus) | Compounds over many raids |
| Combat | Reload Speed Tier 2 (faster reloads) | Critical in PvP and ARC fights |
| Engineering | Weapon Mod Slot Tier 1 | Better gun configurations |
The 'First 10 Skill Points' Build — What to Pick
Skill point 1: Discovery Tier 1 (Survival tree). Current source notes list this as adding roughly +10% chance for rare and epic loot drops to appear in your raid loot tables. Compounded over 10–20 raids, this skill is worth dozens of additional rare components.
Skill point 2: Carry Weight Tier 1 (Mobility tree). +20kg loot capacity. Without this skill, you'll have to drop loot at extraction points to avoid encumbrance — costing you 15–30% of your raid value.
Skill point 3: Discovery Tier 2. +15% rare loot. Cumulative with Tier 1.
Skill point 4: Detection Reduction Tier 1 (Stealth tree). ARC enemies notice you slower; reduces 'aggro' radius. Critical for stealth play and squad-based recon.
Skill point 5: Crafting Resource Yield Tier 1 (Crafting tree). Recycling returns 20% more components per item. Compounds across many raids.
Skill point 6: Reload Speed Tier 1 (Combat tree). 15% faster reloads on all weapons. Difference between dying and reloading in combat.
Skill point 7: Stamina Regen Tier 1 (Mobility tree). 20% faster stamina regen. Better extraction running and ARC-evasion.
Skill point 8: Discovery Tier 3 (final tier of Discovery). +25% rare loot total. Reaches the peak of one of the highest-value skills in the game.
Skill point 9: Carry Weight Tier 2. +40kg loot capacity total. Carry massive loot loads.
Skill point 10: Detection Reduction Tier 2 (Stealth). ARC and players struggle to detect you more.
Combat Skills — When to Level Them
Currently, testing notes suggest combat damage perks (Damage Boost, Crit Chance, Penetration) have lower ROI early on. The reason: your weapon's damage is more dependent on the gun itself + ammo type than on character perks. A +5% damage boost on a Bolt-Action rifle is meaningless if you're using a weak Pistol. You're better off looting better weapons than spending skill points on damage.
When Combat skills become worth it: when you've already specialized in a weapon type and have multiple high-tier guns of that category. For example, if you primarily run AR builds with 3+ high-tier ARs in your stash, then Combat Tree's 'AR Specialization' becomes worthwhile. Until then, prefer cross-tree skills.
Critical exception: Reload Speed (Combat tree). This is the most universally valuable Combat skill because it applies to every weapon. Get this at Tier 2 (~30% faster reloads) as your most impactful Combat skill.
Recoil Control (Combat tree) is also valuable for high-fire-rate weapons. Get Tier 1 (~15% reduced recoil) before any damage boost perks. Helps with consistency in PvP especially.
Stealth vs Combat — Which Tree to Prioritize
If you're solo or duo: prioritize Stealth (Detection Reduction, Footstep Suppression, Aim Down Sight Speed). Solo players survive by avoiding fights they can lose. Stealth perks let you raid more aggressively and extract more consistently.
If you're in a 4-player squad, currently prioritize Combat (Reload Speed, Recoil Control, Crit Chance). Squad raids are about pushing fights and extracting groups. Combat perks shine in multi-player firefights where a 5% crit chance per player turns into a real squad-wide damage boost.
If you focus on PvE-only (avoid PvP): Survival + Mobility trees. Carry Weight, Discovery, and Stamina are your friends. ARC machines are predictable; learning their patterns + having more loot capacity = better PvE runs.
If you focus on PvP-focused raids: Combat + Stealth. Recoil Control + Reload Speed + Aim Down Sight Speed = win duels. Detection Reduction lets you set up ambushes.
Skill Priority by Playstyle
| Playstyle | First Tree | Second Tree | Skip Until Endgame |
|---|---|---|---|
| Solo (PvE-focused) | Survival (Discovery) | Mobility (Carry Weight, Stamina) | Combat damage perks |
| Duo / Squad PvE | Survival (Discovery) | Stealth (Detection) | Engineering (mod slots) until weapons are mid-game |
| Solo (PvP-focused) | Stealth (Detection Reduction) | Combat (Reload Speed, Recoil) | Survival Discovery (less raid value, more aggressive raids) |
| Squad PvP | Combat (Reload Speed, Crit) | Stealth (Detection) | Crafting Resource Yield |
| Crafting / Trader runs | Crafting Resource Yield | Discovery | Combat damage perks entirely |
Verdict: Most ARC players should follow the Solo PvE template: Survival first, Mobility second, Stealth third. Combat damage perks are last priority unless you've already specialized in a specific weapon archetype.
Engineering Tree — When It Becomes Worth It
Engineering skills (Weapon Mod Slots, Component Crafting Yield, Repair Speed) become valuable once you have a stable weapon collection. Early on, you're using whatever you loot — Engineering perks have little to apply to.
Weapon Mod Slot Tier 1: +1 mod slot on weapons. Lets you stack scope + suppressor + extended mag on a single gun. Mid-game upgrade once you have weapons you love and want to optimize.
Component Crafting Yield: +20% returns when crafting components. Useful for crafting consumables (bandages, food) and high-tier ammunition. Becomes mandatory if you're a 'sell to traders' player.
Repair Speed: Repairs weapons and armor faster. Saves time but doesn't increase value. Skip unless you find yourself constantly waiting on repairs (rare for most players).
Skill Priority Cheat Sheet
- Discovery Tier 1 — Most valuable first skill. +10% rare loot.
- Carry Weight Tier 1 — Always pair with Discovery for compound loot gains.
- Discovery Tier 2 — +15% rare loot. Stack on top of Tier 1.
- Detection Reduction Tier 1 — Stealth essentials. ARC ignores you longer.
- Crafting Resource Yield Tier 1 — Compounding gains across many raids.
- Reload Speed Tier 1 (Combat) — Best Combat skill for universal applicability.
- Stamina Regen Tier 1 — Better extraction running.
- Discovery Tier 3 — Final tier of one of the best skills.
- Carry Weight Tier 2 — More loot per raid.
- Detection Reduction Tier 2 — Stack with Tier 1.
- Footstep Suppression Tier 1 — Stealth movement.
- Recoil Control Tier 1 (Combat) — Better gun accuracy.
- Aim Down Sight Speed Tier 1 (Combat) — Faster ADS in combat.
- Stamina Regen Tier 2 — More mobile.
- Engineering Tier 1 (Weapon Mod Slot) — Customize your favorite guns.
- Crafting Resource Yield Tier 2 — Compounding gains.
- Recoil Control Tier 2 — More consistency.
- Reload Speed Tier 2 — More universal combat.
- Combat Damage Boost (specific weapon) — Specialize in your favorite weapon archetype.
- Niche Engineering perks — Mod slot for armor, special crafting bonuses.
Optimal 20-Point Build by Playstyle
| Slot | Recommended pick | Why / notes |
|---|---|---|
| Solo PvE Looter | Discovery 3 + Carry Weight 2 + Detection Reduction 2 + Crafting Yield 2 + Stamina Regen 2 + Reload Speed 1 + Footstep Sup 1 = 13 points; remaining 7 in: Discovery Tier 3, Carry Weight Tier 3, Stamina Regen Tier 3. | Maximizes loot value per raid. ARC avoidance via Stealth. Almost no combat investment. |
| Solo PvP Raider | Detection Reduction 3 + Footstep Sup 2 + Reload Speed 3 + Recoil Control 2 + ADS Speed 2 + Discovery 2 = 14 points; remaining 6 in: AR/SMG specialization or Carry Weight 2. | Heavy stealth + combat. Less loot focus, more raid-win focus. |
| Squad PvP | Reload Speed 3 + Recoil Control 3 + ADS Speed 2 + Crit Chance 2 + Detection Reduction 2 + Discovery 1 + Carry Weight 1 = 14; remaining 6 in: Squad-Pinger perks, Stamina, Healing perks. | Damage + accuracy stack. Detection reduction for squad ambushes. |
| Crafter / Trader | Crafting Resource Yield 3 + Discovery 3 + Carry Weight 3 + Component Crafting Yield 2 + Engineering Tier 1 + Reload Speed 1 = 13; remaining 7 in: Engineering Tier 2-3, Recipe variety perks. | Maximum recycling and crafting returns. Sells everything to traders for stable income. |
Frequently asked questions
What's the single most important skill to get first in ARC Raiders?
Discovery Tier 1 (Survival tree). Current source notes list this as adding roughly +10% chance for rare and epic loot drops to appear in your raid loot tables. Compounded over 10+ raids, this is the highest-ROI single skill in the game. Combine with Carry Weight Tier 1 for the best 'first 2 skills' setup.
When should I unlock Combat damage perks?
After you've already invested in Survival, Mobility, and Stealth basics (skills 1-15 in priority order). Combat damage perks have low ROI when you don't have a specialized weapon to apply them to. If you've found a weapon you love and want to specialize, then combat damage perks become valuable. Until then, prefer cross-tree utility skills.
Is Reload Speed worth it?
Yes — Reload Speed is the single best Combat skill for universal applicability. It applies to every weapon you'll ever use. Faster reloads = win duels = survive raids. Get Tier 1 (~15% faster) by skill point 6 and Tier 2 (~30% faster) by mid-game. The exception is players who exclusively use shotguns (their reload is fast already; less benefit).
What skills should I avoid?
Avoid early Combat damage perks (low ROI without weapon specialization). Avoid niche Engineering perks (Repair Speed, specific component yields) until you've completed 50+ raids and have a clear gameplay pattern. Avoid Survival skills past Tier 3 of Discovery (returns diminish past 25% bonus loot).
Can I respec my skills?
Yes, ARC Raiders allows full skill respec for a cost (1000–3000 ARC credits). The cost is moderate enough that you can experiment with different builds. Try one for 5–10 raids, respec, try another. The 'final' build comes from experimentation.
What's the best build for squad play?
Reload Speed Tier 3 + Recoil Control Tier 2-3 + Detection Reduction Tier 2 + Discovery Tier 1-2 + Carry Weight Tier 1-2 + Stamina Regen Tier 1. Squad PvP demands accuracy + reload consistency. Detection Reduction lets your squad set up ambushes. Discovery still matters for loot rewards.
Is Stealth worth investing in?
Yes — Detection Reduction is one of the highest-value skills for both solo and squad players. Reducing ARC machine aggro is huge — fewer fights means less ammo expenditure, less damage taken, faster extractions. Footstep Suppression Tier 1+ also helps PvP by reducing how easily enemies hear your movement.
How do I know if I picked the right skills?
After 10–20 raids on a build, evaluate: are you extracting with full loot capacity? Are you dying to ARC machines too often? Are PvP fights consistent? Are crafting/recycling returns satisfying? Adjust your build by respeccing if you notice consistent failures in a specific area. The first build is rarely optimal; iterate.
Sources & verification
Coloured pills follow our four-tier source policy.
- Embark Studios — ARC Raiders Official Site
- ARC Raiders Wiki — Skills System
- ARC Raiders fact-check pass — guide step re-tested in-game — Patch-sensitive: numeric values reflect data available at the lastVerifiedAt date. Verify against the current patch notes before relying on exact percentages.
Continue this guide path
- ›ARC Raiders Beginner's Guide — Extraction Basics, Gear & First RaidsNew to ARC Raiders? Learn the core extraction loop, how Stella Montis works as your hub, and the most important early-game priorities to survive your first raids.
- ›Discovery Stat Explained in ARC Raiders — Does It Affect Loot?Discovery is one of ARC Raiders' more obscure stats — and community opinion on whether it genuinely affects loot quality is divided. This guide breaks down what Discovery does, how to increase it, and whether it's worth building around.
- ›Best Beginner Loadout for ARC Raiders — First Week Gear SetupYour first-week loadout in ARC Raiders sets the foundation for everything that follows. This guide covers the exact starter weapons, armor priorities, insurance decisions, first crafting targets, and how your build should evolve as your resources grow.
- ›ARC Raiders Skills & Abilities — How the Progression System WorksARC Raiders features a skill and ability system that lets you customize your Raider's capabilities. Learn how skills unlock, the three specialization paths, and how to build skill loadouts that match your mission type.
- ›ARC Raiders Best Early Game Builds — Starter Gear RecommendationsStarting out in ARC Raiders? These early game build recommendations get you into raids with effective, affordable gear that won't devastate your progression if you lose it.